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SwiftUI: Dragging Images From Browser to macOS App
I spent a considerable amount of time researching how to programmatically drag images from a web browser into a macOS app. Unfortunately, there were very few resources available on this topic.
However, after some intensive research, coding, and debugging, I finally made it work!
(My latest book “macOS App Development: The SwiftUI Way” is now available. Grab your copy today!)
Prerequisites
- Macbook
- Xcode
- Browser
You’ll also need to have a basic understanding of SwiftUI.
Setting up the Project
- Open Xcode: Install Xcode if you haven’t already.
- Create a New Project: Choose “App” under “macOS” and select the “App” template.
- Configure Project: Enter a name, organization, and identifier. Choose Swift as the language. You can skip Core Data, unit tests, and UI tests for this example.
- Choose a Location: Save your project.
User Interface
The user interface (UI) for this project is straightforward: a window where users can drop an image. Once an image is dragged into the window, it will be displayed.